Skills

AION 2 index: entries, filters and detailed sheets.

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Filters open with the first data.

Spawns 3 Air EnvObjs around me
Spawns 3 Water EnvObjs around me
Spawns 3 Ground NPCs around the target
Spawns 3 Air NPCs around the target
Spawns 3 Water NPCs around the target
Spawns 3 All NPCs around the target
Spawns 3 Ground EnvObjs around the target
Spawns 3 Air EnvObjs around the target
Spawns 3 Water EnvObjs around the target
Deals damage to up to 3 nearby stunned targets (AbnormalId)
Deals damage to up to 3 stunned enemies around the target (AbnormalGroupId).
Deals damage to up to 3 nearby stunned targets (AbnormalEffectType)
MP 100 Recovery_Single-target_Damage_GrowthO
MP 100 Recovery_AoE_Damage_GrowthX_multi=false
MP 100 Recovery_AoE_Damage_GrowthX_multi=true
MP 100 Recovery_Single-target_Damage_GrowthX_on Crit
MP 100 Recovery_Self_HPHeal_GrowthX
MP 100 Recovery_Self_Abnormal_100%Chance_BlockSkill_GrowthX
MP 100 Recovery_Self_Abnormal_30%Chance_BlockJump_GrowthX
MP 100 Recovery_Single-target_CasterSkill_GrowthX
MP 100 Recovery_Single-target_Damage_System
MP 100 Recovery_Self_Spawn_GrowthX
category = Spawn, and Element = None
category = None, and Element = Wind
category = Buff, Heal, and Element = Fire
category = DeBuff, and Element = Water
category = None, and Element = Fire, auto_load = 3,000
category = Buff, DeBuff, and Element = None, auto_load = 2, 3, 6,000
ignore_hp_drain = TRUE
ignore_hp_drain = FALSE
ignore_hp_drain = FALSE, MaxHPRatio = 1,000 (Capped at 500)
ignore_hp_drain = FALSE, CurrentHPRatio = 1,000 (Capped at 500)
ignore_hp_drain = FALSE, FixElement
3-hit Skill
Airborne
Lumiel's Space
Movable_In_Casting=TRUE,Movable_In_Use=FALSE
Movable_In_Casting=FALSE,Movable_In_Use=FALSE
Movable_In_Casting=TRUE,Movable_In_Use=TRUE
Movable_In_Casting=FALSE,Movable_In_Use=TRUE
Charge Level 1, Movable_In_Use=FALSE
Charge Level 2, Movable_In_Use=FALSE
Charge Level 1, Movable_In_Use=TRUE
Charge Level 2, Movable_In_Use=TRUE
AoE Dispel
Movable_In_Use=TRUE
Movable_In_Use=FALSE
Parallel Skill
Deals spherical AoE damage upon collision
Dispels EndCastSkillByCaster