chest:600131:1401702
Statisticsnaked item stats
Defense
945
495 base + 450 refine
HP
583
283 base + 300 refine
Other stats
- Defense
- 495
- HP
- 283
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 37 in its category at +15
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Breastplate#2101200191,362
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- 33Obsidian Dragon Lord Breastplate#210130130955
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- 37Nathara Breastplate#210130124945
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- 37Nathara Breastplate#210130125this sheet945
- 37Soaring Daeva Breastplate945
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- 37Splendent Celestial Dragon Lord Breastplate#210130097945
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Sockets & manastonesrolled per copy
4 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +15. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint4 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Damage Boost1,021 to 1,181
- Status Effect Resist708 to 821
- Regeneration360 to 421
- Endurance360 to 421
- Defense increase216 to 255
- Smite Resist360 to 421
- Dexterity28 to 39
- Constitution28 to 39
- Willpower28 to 39
- Attack16 to 25
- Critical Hit19 to 29
- Accuracy35 to 47
- Defense126 to 152
- Evasion28 to 39
- Critical Damage Defense185 to 220
- Back Defense185 to 220
- Critical Hit Resist25 to 36
- Block28 to 39
- MP76 to 94
- HP151 to 181
- Natural MP Regen19 to 29
- Natural HP Regen38 to 51
- Front Defense185 to 220
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_02a_f×6- Tier 2
Armor_Dungeon_Unique_1
Materials
Enchant_Amplify_A_s_02a_f×9- Tier 3
Armor_Dungeon_Unique_2
Materials
Enchant_Amplify_A_s_02a_f×12- Tier 4
Armor_Dungeon_Unique_3
Materials
Enchant_Amplify_A_s_02a_f×15- Tier 5
Armor_Dungeon_Unique_4
Materials
Enchant_Amplify_A_s_02a_f×20- Tier 6
Armor_Dungeon_Unique_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_1
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_2
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_3
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Dungeon10 doors21 declarations
- Dungeonreward_PhantomsHall_Easy×4
- Dungeonreward_PhantomsHall_Hard×4
- Dungeonreward_PhantomsHall_Normal×4
- Dungeonreward_MusphelHolyGrail_HARD×2
- Dungeonreward_MusphelHolyGrail_NORMAL×2
- Dungeon600131
- and 4 more doors
Package1 door10 declarations
- PackagePKG_PHANTOMSHALL_EASY_EQUIP_U_BOSS×10
Other versions of this item
- Nathara Breastplatetradablehas its sources
dungeons 3
Auction house · This item binds and cannot be traded.
Exact reverse link
Dropped by chests
5 chests
chest:600132:1401708
4 client paths
chest:600133:1401752
4 client paths
chest:620021:1402021
2 client paths
chest:620022:1402022
2 client paths
Raw client 1.0.41 values sealed on Aug 14, 2026, SHA-256 98fd303e7a507ce937e673c787c6d049851a6047737143213883aeefdd40cc94 + c4cf0f96e9ea5569501321581f73764a65669ca015dca1680692bea1aadbff7b + 381637dec0f2f4dcc1115922b3d12904c196d094b0f0598e94f3417d7b605525. Their 100,000,000 scale is proved by NCSoft publication 20260825200505 of Aug 26, 2026, snapshot SHA-256 472da41886bedf12595412aa6b38e1530ea875572c3102bb184856cb916933c6. Alignment is partial because the official API exposes no client technical IDs. NCSoft scale
5,366 raw_overcap paths and 307 CeilingItems remain unknown: no percentage is converted.
Decomposition
Decomposing it yields
Path 1
- Enhance Stone×100
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Path 2
- Enhance Stone×320 to ×95150
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2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
- Sync Stone (Unique) (Bound)Derived name
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- Transfer Stone Fragment (Unique) (Bound)Derived name
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- Sync Stone (Unique) (Bound)Derived name
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- Transfer Stone Fragment (Unique) (Bound)Derived name
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- Obsidian Dragon Lord Core: Armor (Bound)Derived name
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- Potential Stone: Armor [★★★★★] (Bound)Derived name
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- Crimson Dragon Lord Core: Armor (Bound)Derived name
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- Potential Stone: Armor [★★★★★] (Bound)Derived name
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Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
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