Statisticsnaked item stats
Defense
1,034
334 base + 700 refine
HP
591
191 base + 400 refine
Other stats
- Defense
- 334
- HP
- 191
- PvP Damage Tolerance
- 500
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 17 in its category at +20
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Pauldrons#2104200191,114
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- 17Faded Shadow Pauldrons#2104200151,034
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- 17Faded Shadow Pauldrons#2104200161,034
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- 17Guardian High Commander Pauldronsthis sheet1,034
- 17Horned Dragon Lord Pauldrons#2104200021,034
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- 17Horned Dragon Lord Pauldrons#2104200221,034
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Profile · normalized on the category
- Defense1,034
- HP591
- PvP Damage Tolerance500
values normalized on the served category maximum (peers at their own cap)
Sockets & manastonesrolled per copy
5 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +20. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint5 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Critical Damage Boost1,469 to 1,696
- Status Effect Resist574 to 667
- Regeneration450 to 525
- Endurance450 to 525
- Defense increase270 to 318
- Endurance Penetration810 to 939
- Dexterity23 to 33
- Constitution23 to 33
- Willpower23 to 33
- Attack13 to 22
- Critical Hit15 to 24
- Accuracy27 to 38
- Defense102 to 124
- Evasion23 to 33
- Critical Damage Defense149 to 178
- Back Defense149 to 178
- Critical Hit Resist20 to 30
- Block23 to 33
- MP61 to 77
- HP122 to 147
- Natural MP Regen15 to 24
- Natural HP Regen31 to 43
- Front Defense149 to 178
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_01a_f×6- Tier 2
Armor_Abyss_Epic_1
Materials
Enchant_Amplify_A_s_01a_f×9- Tier 3
Armor_Abyss_Epic_2
Materials
Enchant_Amplify_A_s_01a_f×12- Tier 4
Armor_Abyss_Epic_3
Materials
Enchant_Amplify_A_s_01a_f×15- Tier 5
Armor_Abyss_Epic_4
Materials
Enchant_Amplify_A_s_01a_f×20- Tier 6
Armor_Abyss_Epic_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Set bonus · Guardian High Commander TribulationPer equipped pieces
- 2 pcs
- Abyss PvE Damage Boost +2,500 · PvP Damage Boost +500 · PvE Damage Boost -500
- 5 pcs
- Abyss PvE Damage Boost +3,000 · PvP Damage Tolerance +500 · PvE Damage Boost -500
- 8 pcs
- Abyss PvE Damage Boost +3,500 · PvP Damage Boost +1,000 · PvE Damage Boost -500
- 12 pcs
- Abyss PvE Damage Boost +4,000 · PvP Damage Tolerance +1,000 · PvE Damage Boost -500
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 0
- Tier cost
- 20,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 1
- Tier cost
- 30,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 2
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 3
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Merchant5 doors7 declarations
- Merchant401021483×3
- Merchantcoin_shop_abyss
- Merchantcoin_shop_arena
- Merchantcoin_shop_battlefield
- Merchantshop_L_Abyss_Equip_0061
Crafting3 doors13 declarations
Crafting
Materials
- Abyss Points×1,280,000
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- Platinum Medal of Merit×87
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Its appearance exists as a skin
shops 3
Auction house · This item binds and cannot be traded.
Decomposition
Decomposing it yields
Path 1
- Abyss Points×1,212,080
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Path 2
Path 3
- Enhance Stone×108
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3 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
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