chest:600152:1401805
Statisticsnaked item stats
Defense
1,016
316 base + 700 refine
HP
581
181 base + 400 refine
Other stats
- Defense
- 316
- HP
- 181
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 5 in its category at +20
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Boots#2106200191,031
Loading
- 5Guardian Praetorian Captain Boots1,016
Loading
- 5Lava Heart Boots#2106200291,016
Loading
- 5Lava Heart Boots#210620030this sheet1,016
- 5Nemesis Dragon Lord Boots#2106200181,016
Loading
- 5Nemesis Dragon Lord Boots#2106200261,016
Loading
Sockets & manastonesrolled per copy
5 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +20. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint5 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Move Speed2,321 to 2,676
- Status Effect Resist558 to 649
- Perfect Chance500 to 582
- Regeneration500 to 582
- Defense increase300 to 352
- Perfect Resist900 to 1,042
- Dexterity22 to 32
- Constitution22 to 32
- Willpower22 to 32
- Attack13 to 22
- Critical Hit15 to 24
- Accuracy27 to 38
- Defense99 to 121
- Evasion22 to 32
- Critical Damage Defense145 to 174
- Back Defense145 to 174
- Critical Hit Resist20 to 30
- Block22 to 32
- MP60 to 76
- HP119 to 144
- Natural MP Regen15 to 24
- Natural HP Regen30 to 42
- Front Defense145 to 174
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_01a_f×6- Tier 2
Armor_Dungeon_Epic_1
Materials
Enchant_Amplify_A_s_01a_f×9- Tier 3
Armor_Dungeon_Epic_2
Materials
Enchant_Amplify_A_s_01a_f×12- Tier 4
Armor_Dungeon_Epic_3
Materials
Enchant_Amplify_A_s_01a_f×15- Tier 5
Armor_Dungeon_Epic_4
Materials
Enchant_Amplify_A_s_01a_f×20- Tier 6
Armor_Dungeon_Epic_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 0
- Tier cost
- 20,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 1
- Tier cost
- 30,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 2
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 3
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_1
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_2
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_3
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtention
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Dungeon8 doors14 declarations
- Dungeonreward_DaevaCitadel_Hard×3
- Dungeonreward_DaevaCitadel_Normal×3
- Dungeonreward_FrozenLament_Hard×2
- Dungeonreward_FrozenLament_Normal×2
- Dungeon600152
- Dungeon600153
- and 2 more doors
Box3 doors6 declarations
Package1 door5 declarations
- PackagePKG_DAEVACITADEL_NORMAL_EQUIP_E_BOSS×5
Other versions of this item
- Lava Heart Bootshas its sources
Exact reverse link
Dropped by chests
2 chests
chest:600153:1401967
3 client paths
Raw client 1.0.41 values sealed on Aug 14, 2026, SHA-256 98fd303e7a507ce937e673c787c6d049851a6047737143213883aeefdd40cc94 + c4cf0f96e9ea5569501321581f73764a65669ca015dca1680692bea1aadbff7b + 381637dec0f2f4dcc1115922b3d12904c196d094b0f0598e94f3417d7b605525. Their 100,000,000 scale is proved by NCSoft publication 20260825200505 of Aug 26, 2026, snapshot SHA-256 472da41886bedf12595412aa6b38e1530ea875572c3102bb184856cb916933c6. Alignment is partial because the official API exposes no client technical IDs. NCSoft scale
5,366 raw_overcap paths and 307 CeilingItems remain unknown: no percentage is converted.
Decomposition
Decomposing it yields
Path 1
Path 2
- Enhance Stone×128
Loading
2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
- Transfer Stone Fragment (Heroic) (Bound)Derived name
Loading
- Transfer Stone Fragment (Heroic) (Bound)Derived name
Loading
- Rampaging Fearsome Aura: Armor (Bound)Derived name
Loading
- Potential Stone: Armor [★★★★★] (Bound)Derived name
Loading
- Rampaging Fearsome Aura: Armor (Bound)Derived name
Loading
- Potential Stone: Armor [★★★★★] (Bound)Derived name
Loading
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.