Bound to its owner. Binds when equipped, then permanently after any Soul Imprint change.

Obtention

Every door

Everything the game client declares, by facet · exact counts, clickable doors when the target is served.

Box3 doors6 declarations
  • Reward Box563700017×2
  • Reward Box563700018×2
  • Reward Box563700019×2
Quest2 doors
  • Quest1100430
  • Quest1200430
Merchant6 doors
  • Merchant130888
  • Merchant230888
  • Merchantgroup_skin_Dark
  • Merchantgroup_skin_Light
  • Merchantshop_D_Summer_Event_List_01_07
  • Merchantshop_L_Summer_Event_List_01_07
Achievement28 doors100 declarations
  • Achievement810211000×10
  • Achievement810212000×10
  • Achievement820211000×10
  • Achievement820212000×10
  • Achievement810122000×8
  • Achievement820122000×8
  • and 22 more doors
Event4 doors
  • Event1015
  • Event1020
  • Event2015
  • Event2020
Pass14 doors
  • Pass100120
  • Pass100121
  • Pass100210
  • Pass100211
  • Pass100340
  • Pass100341
  • and 8 more doors

Auction house · This item binds and cannot be traded.

Box contentsitem by item, as the client declares it

In-game textsource-distinct

A chest containing a variety of Skins. Grants 10 Weapon/Armor/Accessory Skins based on a fixed probability. Shown in English

Sealed game client 1.0.41 · 6929d0614b78…