Obtention
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Box1 door4 declarations
Ranking6 doors
- RankingReward_S2_D_BossChallenge_Class_1
- RankingReward_S2_D_BossChallenge_Class_2
- RankingReward_S2_D_BossChallenge_Class_3
- RankingReward_S2_L_BossChallenge_Class_1
- RankingReward_S2_L_BossChallenge_Class_2
- RankingReward_S2_L_BossChallenge_Class_3
Auction house · This item binds and cannot be traded.
Ranking rewardsExact reward-list presence; no season inferred
Reward lists
6
Declarations
6
Total quantity
6
- Reward list 100210111 declarations · 1 itemsRaw refinement levels: 0
- Reward list 100210121 declarations · 1 itemsRaw refinement levels: 0
- Reward list 100210131 declarations · 1 itemsRaw refinement levels: 0
- Reward list 100220111 declarations · 1 itemsRaw refinement levels: 0
- Reward list 100220121 declarations · 1 itemsRaw refinement levels: 0
- Reward list 100220131 declarations · 1 itemsRaw refinement levels: 0
In-game textsource-distinct
A frame granted as a Class Rank Reward in Season 2 of Nightmare. Placing it in the Pantheon grants the effect contained within the Artwork. This effect is maintained until the end of Season 3. Shown in English
Sealed game client 1.0.41 · fb1591f9ef02…
