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Indeks AION 2: wpisy, filtry i szczegółowe karty.

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Filtry

Filtry otworzą się wraz z pierwszymi danymi.

Grants CastSkillByCaster nearbyShown in angielski
Grants EndCastSkillByCaster nearbyShown in angielski
Horizontal 5 Shots InstantShown in angielski
Jump Slam - SelfShown in angielski
Jump Slam - TargetShown in angielski
Jump Slam - Self CASTINGShown in angielski
Jump Slam - Target CASTINGShown in angielski
Backline Move - TargetShown in angielski
Backline Move - Target CASTINGShown in angielski
Jump Slam - Self CASTING (Arrival Position Decal)Shown in angielski
Jump Slam - Target CASTING (Arrival Position Decal)Shown in angielski
Backline Move - Target CASTING (Arrival Position Decal)Shown in angielski
Backline Move - Target CASTING (Arrival Position Decal),Red,FilledShown in angielski
Inflicts AoE Abnormal - Abnormal DecalShown in angielski
Jump Slam - Self (Arrival Position Decal)Shown in angielski
Jump Slam - target (Arrival Position Decal)Shown in angielski
Heals if 992 and 993Shown in angielski
Heals if 992 or 993Shown in angielski
Basic AttackShown in angielski
TEST (Chain Skill 1/3)Shown in angielski
TEST (Chain Skill 2/3)Shown in angielski
TEST - Auto Load (Chain Skill 3/3)Shown in angielski
Decal_Arc 1 Hit (Need_Target=TRUE, offset)Shown in angielski
Decal_splash_FixTime, offsetShown in angielski
Decal_splash_FixTime_Target, offsetShown in angielski
Decal_splash_VariableTime_Casting, offsetShown in angielski
Decal_splash_VariableTime_SkillStart, offsetShown in angielski
Decal_splash_VariableTime_Projectile_Fire, offsetShown in angielski
Decal_splash_VariableTime_Target, offsetShown in angielski
splash_FixTime Projectile OffsetShown in angielski
splash_FixTime projectile and AoE offsetShown in angielski
splash_VariableTime_Projectile_Fire Projectile OffsetShown in angielski
splash_VariableTime_Projectile_Fire Projectile and Area offsetShown in angielski
SoftMove Ring_PullShown in angielski
SoftMove RingArc_PullShown in angielski
SoftMove Rectangle_PullShown in angielski
SoftMove Ring_PushShown in angielski
SoftMove RingArc_PushShown in angielski
SoftMove Rectangle_PushShown in angielski
OPHealShown in angielski
OPHealRatioShown in angielski
OPHeal_ItemShown in angielski
OPHealRatio_ItemShown in angielski
Applies Bind Abnormal to 2 Nearby TargetsShown in angielski
SpawnLocation_SpawnDirectionShown in angielski
SpawnLocation_CasterDirectionShown in angielski
Ground_MovableShown in angielski
Ground_UnMovableShown in angielski
Joinstrike Skill 1 (TargetChange / bt_reset_force_child_behavior_id = 10)Shown in angielski
Joinstrike Skill 2 (TargetChangeWhenNoTarget / bt_reset_force_child_behavior_id = 20)Shown in angielski