Statisticsnaked item stats
Defense
1,234
534 base + 700 refine
HP
705
305 base + 400 refine
Other stats
- Defense
- 534
- HP
- 305
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 17 in its category at +20
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Breastplate#2101200191,362
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- 13Splendent Noble Dragon Lord Breastplate#2101200231,264
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- 17Archon High Commander Breastplate1,234
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- 17Faded Shadow Breastplate#210120015this sheet1,234
- 17Faded Shadow Breastplate#2101200161,234
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- 17Guardian High Commander Breastplate1,234
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Sockets & manastonesrolled per copy
5 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +20. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint5 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Damage Boost1,240 to 1,433
- Status Effect Resist861 to 997
- Regeneration450 to 525
- Endurance450 to 525
- Defense increase270 to 318
- Smite Resist450 to 525
- Dexterity35 to 47
- Constitution35 to 47
- Willpower35 to 47
- Attack19 to 29
- Critical Hit23 to 33
- Accuracy41 to 54
- Defense153 to 183
- Evasion35 to 47
- Critical Damage Defense224 to 265
- Back Defense224 to 265
- Critical Hit Resist30 to 42
- Block35 to 47
- MP92 to 113
- HP184 to 219
- Natural MP Regen23 to 33
- Natural HP Regen46 to 60
- Front Defense224 to 265
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_01a_f×6- Tier 2
Armor_Dungeon_Epic_1
Materials
Enchant_Amplify_A_s_01a_f×9- Tier 3
Armor_Dungeon_Epic_2
Materials
Enchant_Amplify_A_s_01a_f×12- Tier 4
Armor_Dungeon_Epic_3
Materials
Enchant_Amplify_A_s_01a_f×15- Tier 5
Armor_Dungeon_Epic_4
Materials
Enchant_Amplify_A_s_01a_f×20- Tier 6
Armor_Dungeon_Epic_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 0
- Tier cost
- 20,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 1
- Tier cost
- 30,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 2
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 3
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_1
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_2
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_3
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Monster4 doors
- Kaldrix
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- Terminator Bargott
Loading
- Nathara2311403
Loading
- Nathara2321403
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Package1 door3 declarations
- PackagePKG_EROSIONPURIFIER_RAID_EQUIP_E_BOSS_DROP×3
Kaldrix
x1composed0.0287%NCSoft scaleView the pathLoading
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0287%· precomputed at ingestion, never estimated
Terminator Bargott
x1composed0.0187%NCSoft scaleView the pathLoading
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0187%· precomputed at ingestion, never estimated
Nathara
x1composed0.00636%NCSoft scaleView the pathLoading
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.00636%· precomputed at ingestion, never estimated
Nathara
x1composed0.00636%NCSoft scaleView the pathLoading
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.00636%· precomputed at ingestion, never estimated
Every source known to our data, sorted by served rate.
Raw client 1.0.41 values sealed on Aug 14, 2026, SHA-256 98fd303e7a507ce937e673c787c6d049851a6047737143213883aeefdd40cc94 + c4cf0f96e9ea5569501321581f73764a65669ca015dca1680692bea1aadbff7b + 381637dec0f2f4dcc1115922b3d12904c196d094b0f0598e94f3417d7b605525. Their 100,000,000 scale is proved by NCSoft publication 20260825200505 of Aug 26, 2026, snapshot SHA-256 472da41886bedf12595412aa6b38e1530ea875572c3102bb184856cb916933c6. Alignment is partial because the official API exposes no client technical IDs. NCSoft scale
5,366 raw_overcap paths and 307 CeilingItems remain unknown: no percentage is converted.
Where to farm
- Hall of Illusion2 located sourcesup to 0.00636%
- Chalice of Muspel1 located sourceup to 0.0287%
- Corroded Decontamination Facility1 located sourceup to 0.0187%
Other versions of this item
- Faded Shadow Breastplateboundhas its sources
Its appearance exists as a skin
Auction house · Tradable before binding · market price not served.
Decomposition
Decomposing it yields
Path 1
Path 2
- Enhance Stone×108
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2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
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