Statisticsnaked item stats
Defense
430
252 base + 178 refine
HP
172
108 base + 64 refine
Other stats
- Defense
- 252
- HP
- 108
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 80 in its category at +15
Among 264 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Ebony Dragon Lord Greaves#2102300411,240
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- 80Fantasy Greaves#210230005430
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- 80Fantasy Greaves#210230080430
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- 80Tranquility Greaves#210230010this sheet430
- 80Tranquility Greaves#210230085430
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- 80Wisdom Greaves#210230001430
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Sockets & manastonesrolled per copy
4 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +15. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint4 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Damage Tolerance675 to 783
- Perfect Chance309 to 362
- Endurance206 to 244
- Attack increase137 to 165
- Smite Resist206 to 244
- Status Effect Resist442 to 515
- Multi-hit Resist309 to 362
- Dexterity6 to 14
- Constitution10 to 19
- Willpower8 to 16
- Attack14 to 23
- Critical Hit22 to 32
- Accuracy29 to 40
- Defense171 to 204
- Evasion17 to 27
- Critical Damage Defense176 to 209
- Back Defense176 to 209
- Front Defense176 to 209
- Critical Hit Resist30 to 42
- Block17 to 27
- MP66 to 83
- HP132 to 159
- Natural MP Regen15 to 24
- Natural HP Regen30 to 42
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- G_Armor_Abyss_Surpass_1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- G_Armor_Abyss_Surpass_2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- G_Armor_Abyss_Surpass_3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- G_Armor_Abyss_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Monster4 doors8 declarations
- Creature2600681×2
- Creature2600682×2
- Creature2600683×2
- Creature2600684×2
Package1 door
- PackagePKG_EQUIP_ARMOR_A_U2_30A
Shown in the source languagex1Abysscomposed0.0853%NCSoft scaleView the path
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0853%· precomputed at ingestion, never estimated
Shown in the source languagex1Abysscomposed0.0128%NCSoft scaleView the path
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0128%· precomputed at ingestion, never estimated
Shown in the source languagex1Abysscomposed0.0128%NCSoft scaleView the path
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0128%· precomputed at ingestion, never estimated
Shown in the source languagex1Abysscomposed0.0128%NCSoft scaleView the path
- Reward table
- Source monster
- Reward entry
- Loot package
- Faction filter
- Loot package
- Package table
- The item
Product of the steps0.0128%· precomputed at ingestion, never estimated
Every source known to our data, sorted by served rate.
Raw client 1.0.41 values sealed on Aug 14, 2026, SHA-256 98fd303e7a507ce937e673c787c6d049851a6047737143213883aeefdd40cc94 + c4cf0f96e9ea5569501321581f73764a65669ca015dca1680692bea1aadbff7b + 381637dec0f2f4dcc1115922b3d12904c196d094b0f0598e94f3417d7b605525. Their 100,000,000 scale is proved by NCSoft publication 20260825200505 of Aug 26, 2026, snapshot SHA-256 472da41886bedf12595412aa6b38e1530ea875572c3102bb184856cb916933c6. Alignment is partial because the official API exposes no client technical IDs. NCSoft scale
5,366 raw_overcap paths and 307 CeilingItems remain unknown: no percentage is converted.
Auction house · Tradable before binding · market price not served.
Decomposition
Decomposing it yields
Path 1
- Enhance Stone×50
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Path 2
- Enhance Stone×320 to ×47760
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2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
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