Statisticsnaked item stats
Defense
1,016
316 base + 700 refine
HP
581
181 base + 400 refine
Other stats
- Defense
- 316
- HP
- 181
- PvP Damage Tolerance
- 500
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 5 in its category at +20
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Nemesis Dragon Lord Gloves#2105200201,031
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- 1Splendent Nemesis Dragon Lord Gloves#2105200281,031
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- 5Archon Praetorian Captain Glovesthis sheet1,016
- 5Genesis Dragon Lord Gloves#2105200171,016
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- 5Genesis Dragon Lord Gloves#2105200251,016
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Profile · normalized on the category
- Defense1,016
- HP581
- PvP Damage Tolerance500
values normalized on the served category maximum (peers at their own cap)
Sockets & manastonesrolled per copy
5 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +20. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint5 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Combat Speed918 to 1,063
- Status Effect Resist558 to 649
- Perfect Chance500 to 582
- Regeneration500 to 582
- Defense increase300 to 352
- Endurance Penetration900 to 1,042
- Dexterity22 to 32
- Constitution22 to 32
- Willpower22 to 32
- Attack13 to 22
- Critical Hit15 to 24
- Accuracy27 to 38
- Defense99 to 121
- Evasion22 to 32
- Critical Damage Defense145 to 174
- Back Defense145 to 174
- Critical Hit Resist20 to 30
- Block22 to 32
- MP60 to 76
- HP119 to 144
- Natural MP Regen15 to 24
- Natural HP Regen30 to 42
- Front Defense145 to 174
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_01a_f×6- Tier 2
Armor_Abyss_Epic_1
Materials
Enchant_Amplify_A_s_01a_f×9- Tier 3
Armor_Abyss_Epic_2
Materials
Enchant_Amplify_A_s_01a_f×12- Tier 4
Armor_Abyss_Epic_3
Materials
Enchant_Amplify_A_s_01a_f×15- Tier 5
Armor_Abyss_Epic_4
Materials
Enchant_Amplify_A_s_01a_f×20- Tier 6
Armor_Abyss_Epic_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Set bonus · Archon Praetorian Captain TribulationPer equipped pieces
- 2 pcs
- Abyss PvE Damage Boost +3,000 · PvP Damage Boost +500 · PvE Damage Boost -500
- 5 pcs
- Abyss PvE Damage Boost +3,500 · PvP Damage Tolerance +500 · PvE Damage Boost -500
- 8 pcs
- Abyss PvE Damage Boost +4,000 · PvP Damage Boost +1,500 · PvE Damage Boost -500
- 12 pcs
- Abyss PvE Damage Boost +4,500 · PvP Damage Tolerance +1,500 · PvE Damage Boost -500
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 0
- Tier cost
- 20,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 1
- Tier cost
- 30,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 2
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 3
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Armor_Abyss_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Merchant5 doors7 declarations
- Merchant701010029×3
- Merchantcoin_shop_abyss
- Merchantcoin_shop_arena
- Merchantcoin_shop_battlefield
- MerchantCoinShop_D_Abyss_Equip_0029
Crafting3 doors13 declarations
Crafting
Materials
- Abyss Points×1,700,000
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- Platinum Medal of Merit×90
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Its appearance exists as a skin
Decomposition
Decomposing it yields
Path 1
- Abyss Points×2,112,400
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Path 2
Path 3
- Enhance Stone×128
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3 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.