Statisticsnaked item stats
Defense
341
191 base + 150 refine
Attack
130
55 base + 75 refine
Other stats
- Attack
- 55
- Defense
- 191
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 27 in its category at +15
Among 214 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Ring#310320021436
Loading
- 25Ancient Spirit Ring#310320013373
Loading
- 27Atiel Ring#310330146341
Loading
- 27Atiel Ring#310330147this sheet341
- 27Splendent Crimson Dragon Lord Ring#310330132341
Loading
- 27Splendent Crimson Dragon Lord Ring#310330136341
Loading
Sockets & manastonesrolled per copy
4 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +15. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint4 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Intelligence17 to 27
- Flight Power16,997 to 19,554
- Attack10 to 19
- Critical Hit12 to 21
- Accuracy21 to 31
- Defense76 to 94
- Evasion17 to 27
- Critical Hit Resist15 to 24
- Block17 to 27
- MP45 to 59
- HP91 to 112
- Natural MP Regen12 to 21
- Natural HP Regen23 to 33
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_02a_f×6- Tier 2
Accessory_Dungeon_Unique_1
Materials
Enchant_Amplify_A_s_02a_f×9- Tier 3
Accessory_Dungeon_Unique_2
Materials
Enchant_Amplify_A_s_02a_f×12- Tier 4
Accessory_Dungeon_Unique_3
Materials
Enchant_Amplify_A_s_02a_f×15- Tier 5
Accessory_Dungeon_Unique_4
Materials
Enchant_Amplify_A_s_02a_f×20- Tier 6
Accessory_Dungeon_Unique_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Surpass
- Lv
- 0
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 1
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Accessory_Surpass_1
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 2
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Accessory_Surpass_2
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 3
- Success (Raw value)
- 10,000
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Accessory_Surpass_3
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Lv
- 4
- Success (Raw value)
- 0
- Correction / failure (Raw value)
- 0
- Raw declared gain
- Accessory_Surpass_4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtention
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Dungeon12 doors24 declarations
- Dungeonreward_BlasphemyLab_Easy×4
- Dungeonreward_BlasphemyLab_Hard×4
- Dungeonreward_BlasphemyLab_Normal×4
- Dungeonreward_FrozenLament_Easy×2
- Dungeonreward_FrozenLament_Hard×2
- Dungeonreward_FrozenLament_Normal×2
- and 6 more doors
Package1 door4 declarations
- PackagePKG_BLASPHEMYLAB_EQUIP_U×4
Other versions of this item
- Atiel Ringhas its sources
Decomposition
Decomposing it yields
Path 1
- Enhance Stone×108
Loading
Path 2
- Enhance Stone×320 to ×102730
Loading
2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
- Sync Stone (Unique) (Bound)Derived name
Loading
- Transfer Stone Fragment (Unique) (Bound)Derived name
Loading
- Sync Stone (Unique) (Bound)Derived name
Loading
- Transfer Stone Fragment (Unique) (Bound)Derived name
Loading
- Potential Stone: Accessory [☆] (Bound)Derived name
Loading
- Potential Stone: Accessory [☆] (Bound)Derived name
Loading
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
Comments0›
Nobody has written here yet.