Tradable before equipping. Binds when equipped, then permanently after any Soul Imprint change.

Obtentionserved rates, sorted by rate

Every door

Everything the game client declares, by facet · exact counts, clickable doors when the target is served.

Dungeon74 doors143 declarations
  • Dungeonreward_BakronIsland_Hard×3
  • Dungeonreward_BakronIsland_Normal×3
  • Dungeonreward_BlasphemyLab_Easy×3
  • Dungeonreward_BlasphemyLab_Hard×3
  • Dungeonreward_BlasphemyLab_Normal×3
  • Dungeonreward_BlueBreathIsle_Easy×3
  • and 68 more doors
Box5 doors16 declarations
  • Reward BoxBox_CS_Raid_ReforgedAbyss_RewardCube_A_01_b×4
  • Reward BoxBox_Raid_ErosionPurifier_Unique_A_01_b×3
  • Reward BoxBox_Raid_ErosionPurifier_Unique_A_02_b×3
  • Reward BoxBox_Raid_ReforgedAbyss_Unique_A_01_b×3
  • Reward BoxBox_Raid_ReforgedAbyss_Unique_A_02_b×3
Event17 doors28 declarations
  • EventSTR_CONTENTS_TITLE_FE_DEFENCE×2
  • EventSTR_CONTENTS_TITLE_FE_DILEMMA×2
  • EventSTR_CONTENTS_TITLE_FE_HIGHHIGH×2
  • EventSTR_CONTENTS_TITLE_FE_JUMPJUMP×2
  • EventSTR_CONTENTS_TITLE_FE_LUGGI×2
  • EventSTR_CONTENTS_TITLE_FE_ODBUBBLE×2
  • and 11 more doors
Package1 door20 declarations
  • PackagePKG_MATERIAL_45A×20

Every source known to our data, sorted by served rate.

Where to farm

dungeons 3

Auction house · Tradable before binding · market price not served.

Used inreal mesh links

In-game textsource-distinct

A material used in Crafting. Shown in English

Sealed game client 1.0.41 · 6929d0614b78…