Quest HQ1102610
Quest triggers, separated by source family
Before acceptance
HQ1102610_00_AcceptI'll look for other leads in case the statues are no help.
- Speaker
- N_L1_Q_Luters_52
- Animation
- AD_Talk_L_06
All right. {pcname}, let's deal with them before meeting the statues.
- Speaker
- N_L1_Q_Luters_52
Contact me via Selvis if you find anything.
- Speaker
- N_L1_Q_Luters_52