Dialogues

Source client scellée aa41349e2449

Données en anglais

Quête HQ2102310

Déclencheurs de quête séparés par famille source

Accomplissement

HQ2102310_00_Complete
  1. Menrik, care to explain why you called us here?

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Stand_L_02

Quête HQ2102320

Déclencheurs de quête séparés par famille source

Avant l'acceptation

HQ2102320_00_Accept
  1. If we can disable those devices—even temporarily—, everything will be a lot easier.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Think_L_02
  2. Understood. See you later.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Stand_L_02
  3. Tarzel? What about it?

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Think_L_02
  4. I never knew Tarzel had such an effect... Now that you mention it, I did notice the other laborers seemed sluggish.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Think_L_02
  5. Only the refugees at the Briskwind Shelter seemed to act normal. Probably because they didn't eat any.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Stand_L_01
  6. I know you want to help them, {pcname}, but this is not the right time. Let's disable the watchtower first.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Stand_L_02
  7. Defeat any enemies you encounter on the way there.

    Interlocuteur
    N_D1_Q_Nemon_10
    Animation
    AD_Stand_L_05

Provenance

Source : client du jeu · confiance : 100 %