Statisticsnaked item stats
Defense
967
267 base + 700 refine
HP
553
153 base + 400 refine
Other stats
- Defense
- 267
- HP
- 153
- PvE Damage Tolerance
- 250
Only the stat families present on this item are shown. Gem bonuses stay separate from the base total.
Rank 17 in its category at +20
Among 333 ranked peers · sorted on served Defense · ties share the rank
Living rank · moves with the refinement
- 1Splendent Genesis Dragon Lord Boots#2106200191,031
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- 17Faded Shadow Boots#210620016967
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- 17Guardian High Commander Boots967
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- 17Horned Dragon Lord Boots#210620002this sheet967
- 17Horned Dragon Lord Boots#210620022967
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- 17Noble Dragon Lord Boots#210620001967
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Profile · normalized on the category
- Defense967
- HP553
- PvE Damage Tolerance250
values normalized on the served category maximum (peers at their own cap)
Sockets & manastonesrolled per copy
5 sockets
maximum capacity · the number is rolled per copy
The socket count and the manastones vary from one copy to another. To socket stones, pick your substats and compute your real stats, open this item in My Aion, your personal builder.
Evolve this item
Refinement, tier by tierreal served curve
Reachable cap: +20. Refinement is guaranteed up to +10 on this item (served probabilities). The cumulative cost (Kinah never refunded on extraction) shows the real investment to reach each tier.
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Soul Imprint6 random substats
Imprint
Strengthen up to 100%
Tune
Change 1 option, same grade
Reset
Reroll all options (random)
Possible substat pool for this slot
- Move Speed2,088 to 2,408
- Status Effect Resist502 to 584
- Perfect Chance450 to 525
- Regeneration450 to 525
- Defense increase270 to 318
- Perfect Resist810 to 939
- Dexterity20 to 30
- Constitution20 to 30
- Willpower20 to 30
- Attack11 to 20
- Critical Hit13 to 22
- Accuracy24 to 35
- Defense89 to 109
- Evasion20 to 30
- Critical Damage Defense130 to 157
- Back Defense130 to 157
- Critical Hit Resist18 to 28
- Block20 to 30
- MP54 to 69
- HP107 to 130
- Natural MP Regen13 to 22
- Natural HP Regen27 to 38
- Front Defense130 to 157
Imprint costs
Rolls are random per copy. Modifying the Soul Imprint binds the item permanently.
Advanced modifiers
BreakthroughBeyond +15
Reserved for Unique grade and above, after +15.
- Tier 1
+0
Materials
Enchant_Amplify_A_s_01a_f×6- Tier 2
Armor_Craft_Epic_1
Materials
Enchant_Amplify_A_s_01a_f×9- Tier 3
Armor_Craft_Epic_2
Materials
Enchant_Amplify_A_s_01a_f×12- Tier 4
Armor_Craft_Epic_3
Materials
Enchant_Amplify_A_s_01a_f×15- Tier 5
Armor_Craft_Epic_4
Materials
Enchant_Amplify_A_s_01a_f×20- Tier 6
Armor_Craft_Epic_5
Client 1.0.41 values sealed on Aug 14, 2026. Scale 10,000 proved by NCSoft publication 20260825200505 of Aug 26, 2026. Partial alignment: the official API does not expose the client's technical identifiers. NCSoft
The correction is added after each failure at the same tier (soft pity). No failure counter or hard guarantee is declared.
Item progressionRaw client data
Transfer
- Transfer count
- 0
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 1
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 2
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 3
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 4
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 5
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 6
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 7
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 8
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 9
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 10
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 11
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 12
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 13
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 14
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 15
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 16
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 17
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 18
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 19
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 20
- Tier cost
- 0
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
- Transfer count
- 0
- Tier cost
- 20,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 1
- Tier cost
- 30,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 2
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
- Transfer count
- 3
- Tier cost
- 50,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Soul engraving
- Success (Raw value)
- 10,000
- Tier cost
- 1,000,000
- Source currency value
- ECurrencyCategory::GoldCombined
Materials
Obtentionserved rates, sorted by rate
Every door
Everything the game client declares, by facet · exact counts, clickable doors when the target is served.
Crafting3 doors13 declarations
- Horned Dragon Lord Boots×7
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- Armorsmithing Table2910004×3
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- Armorsmithing Table2910011×3
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Crafting
Materials
- Artisan's Splendent Orichalcum Boots×5
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- Wrathful Mind×8
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- Wrathful Will×13
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- Wrathful Ego×18
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- Maddened Wrathful Curse×8
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- Artisan's Ultimate Refining Stone×21
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- Radiant Odyle×29
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- Radiant Orichalcum Ore×51
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- Tanned Robust Balaur Leather×51
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Materials
- Artisan's Splendent Orichalcum Boots×5
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- Artisan's Ultimate Refining Stone×21
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- Tanned Robust Balaur Leather×51
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- Wrathful Mind×8
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- Wrathful Will×13
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- Wrathful Ego×18
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- Maddened Wrathful Curse×8
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- Radiant Orichalcum Ore×51
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- Radiant Odyle×29
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Other versions of this item
- Horned Dragon Lord Bootsboundhas its sources
Its appearance exists as a skin
crafts 6
Auction house · Tradable before binding · market price not served.
Decomposition
Decomposing it yields
Path 1
Path 2
- Enhance Stone×108
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2 decomposition paths · each keeps its own amount, never merged
Used inreal mesh links
Appearance, extraction & lore
- This item does not free its appearance on extraction.
- Returns refinement stones (100% normal gear, ~70% Abyss).
- Never returns the Kinah spent.
- Never returns socketed manastones nor the Theostone.
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