Dialoghi

Fonte client sigillata aa41349e2449

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Missione HQ2102660

Attivatori della missione separati per famiglia sorgente

Completamento

HQ2102660_00_Complete
  1. Yes. Have you seen it? We also heard there's a Fafnite trade ledger. Even that will be a lot of help.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_05
  2. I'm willing to bet it's the High Priest's Fafnite. The soul trapped within is of high importance to us.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Positive_L_03

Missione HQ2102670

Attivatori della missione separati per famiglia sorgente

Prima dell'accettazione

HQ2102670_00_Accept
  1. We've fought worse than a Mau chieftain before. Any delays only increase the risk of the Balaur getting their hands on that Fafnite, and then we're in real trouble.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Think_L_01
  2. *sigh* Fine. Will a transformation spell from the Daybreak Society Shaman be enough?

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_01
  3. Damn it. I know it's good to be prepared, but we don't have much time. You're always nitpicking over something.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_02
  4. ...All right. {pcname}, you get the items...I've got others things to do.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Talk_L_06

Missione HQ2102680

Attivatori della missione separati per famiglia sorgente

Completamento

HQ2102680_00_Complete
  1. The High Priest's Fafnite is already in the claws of the Balaur. As for Muqaka...

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_01
  2. He's dead.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_02

Missione HQ2102690

Attivatori della missione separati per famiglia sorgente

Prima dell'accettazione

HQ2102690_00_Accept
  1. We'll head to Lagta Fortress and break into the Fafnite Storage. Can you tell us exactly where it's located?

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_05
  2. Thank you. We'll transform into Mau again and head straight there. Before I go...

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Stand_L_02
  3. I apologize for causing trouble to your tribe with my selfishness. We'll return to help you once we're done.

    Interlocutore
    N_D1_Q_Nemon_76
    Animazione
    AD_Shy_L_03

Provenienza

Fonte: client di gioco · affidabilità: 100%